Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Noah Finnerty's Contacts or Allies betrays Noah Finnerty, ending Noah Finnerty's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Scholar (Scientist). |
2 |
24 |
Moved to a new world. |
3 |
24 |
Voluntarily left Scientist |
3 |
24 |
Became a Scout (Courier). |
3 |
28 |
Perform an exemplary service for the scouts. |
4 |
28 |
Voluntarily left Courier |
4 |
28 |
Became a Citizen (Worker). |
4 |
32 |
Noah Finnerty's business expands, Noah Finnerty's corporation grows, or the colony thrives. |
5 |
32 |
Voluntarily left Worker |
5 |
32 |
Failed to qualify for Broker (Merchant). |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
33 |
Attacked by enemies that Noah Finnerty easily defeat. |
5 |
33 |
Gain Enemy if Noah Finnerty don't already have one. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
40 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |