Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
25 |
Became a Scout (Explorer). |
3 |
26 |
Noble Owens's ship is damaged, and Noble Owens have to hitch-hike Noble Owens's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 3 Contacts. Gain 2 Enemies. |
4 |
26 |
Failed to qualify for Infantry (Army). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Imperial trade restrictions force Noble Owens out of business. |
6 |
32 |
Became a Scholar (Scientist). |
6 |
35 |
Assigned to work on a secret project for a patron or organisation. |
6 |
36 |
Promoted to Scholar (Scientist) rank 1. |
7 |
36 |
Continued as Scholar (Scientist). |
7 |
39 |
Refuse to join a cheat in some fashion. |