Orange Steen  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 41 M 6 (0) 6 (0) 1 (-2) 9 (1) 5 (-1) 6 (0)661956
Constantly twitches nose, Pleasing, Insouciant
 
Skills
Athletics 0
Broker 0
Deception 1
Drive 0
Gun Combat 0
Gunner (Capital) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Gunner (Turret) 2
Language 0
Mechanic 2
Persuade 1
Pilot 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand12
Navy Flight Able Spacehand11
Merchant Free Trader 22
 
Name Type Affinity Enmity Power Influence Species
Nevada Hart Contact 3 1 6 0 Zaris (F/25)
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 Orange Steen join a gambling circle on board.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Engineer/Gunner).
2 26 Vessel participates in a notable military engagement.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Flight) with previous rank.
3 30 Lost eye or limb. Fully recovered.
4 30 Became a Merchant (Free Trader).
4 34 Make an unexpected connection outside Orange Steen's normal circles. Gain a Contact.
4 34 Promoted to Merchant (Free Trader) rank 1.
5 34 Continued as Merchant (Free Trader).
5 37 A good deal ensures Orange Steen is living the high life for a few years.
5 38 Promoted to Merchant (Free Trader) rank 2.
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