Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Entered University. |
2 |
24 |
Join a social movement. |
2 |
26 |
Graduated. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Betrayed by a friend. One of Orion Chambers's Contacts or Allies betrays Orion Chambers, ending Orion Chambers's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Navy (Flight) with the new title Crewman. |
4 |
30 |
Orion Chambers foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
31 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
31 |
Continued as Navy (Flight). |
5 |
33 |
Orion Chambers is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
33 |
Returned to Drifter (Scavenger). |
6 |
35 |
Offered job by a patron. Now owe him a favor. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
37 |
Became a Merchant (Free Trader). |
7 |
38 |
Given advanced training in a specialist field |
7 |
41 |
Promoted to Merchant (Free Trader) rank 1. |