Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Good fortune |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
26 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Imperial trade restrictions force Orval Beale out of business. |
4 |
29 |
Became a Army (Army Support) with the new title Private. |
4 |
32 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
5 |
32 |
Became a Navy (Flight) with the new title Crewman. |
5 |
36 |
During a battle, defeat or victory depends on Orval Beale's actions. The ship suffers severe damage and Orval Beale is blamed for the disaster. Orval Beale is court - martialled and discharged. |
6 |
36 |
Failed to qualify for Courier (Scout). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
37 |
Accepted a deal with criminal or other figure under investigation. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Orval Beale refused an offer of inducements to betray Orval Beale's faith. Gain 1 enemies. |