Oscar McDermot  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 41 M 4 (-1) 6 (0) 6 (0) 3 (-1) 4 (-1) 7 (0)466347
Salient, Hard Working
 
Skills
Athletics 0
Deception 1
Drive (Flyer) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Melee (Unarmed) 2
Profession (Spacer) 0
Recon 1
Stealth 0
Steward 1
Survival 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Marine Support Marine04
Drifter Wanderer 01
Citizen Colonist 11
 
Name Type Affinity Enmity Power Influence Species
Pete Dickman Enemy 0 6 5 5 Dynchia, Imperium (M/24)
Very bad falling out.
Pete Dickman gains in influence.
 
Term Age History
1 18 Became a Marine (Marine Support) with the new title Marine.
1 20 Assigned to an assault on an enemy fortress.
1 20 Injured
2 22 Continued as Marine (Marine Support).
2 24 On the front lines of a planetary assault and occupation.
3 26 Continued as Marine (Marine Support).
3 28 Oscar McDermot is ordered to take part in a black ops mission that goes against Oscar McDermot's conscience. Gain the lone survivor as an Enemy.
4 30 Continued as Marine (Marine Support).
4 33 Nearly killed. Owe 10,000 for medical bills.
5 33 Failed to qualify for Intelligence (Agent).
5 33 Became a Drifter (Wanderer).
5 36 Oscar McDermot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 36 Became a Citizen (Colonist).
6 38 Oscar McDermot learn something Oscar McDermot should not have – a corporate secret, a political scandal – which Oscar McDermot can profit from illegally.
6 40 Promoted to Citizen (Colonist) rank 1.
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