Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Vessel participates in a notable military engagement. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Scarred. Fully recovered. |
3 |
24 |
Entered University. |
3 |
27 |
A prank goes horribly wrong. Gain a Rival. |
3 |
28 |
Graduated. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
28 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
4 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Advanced training in a specialist field. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Navy (Line/Crew) with previous rank. |
6 |
37 |
Vessel participates in a notable military engagement. |
6 |
40 |
Forced to continue current assignment |
6 |
40 |
Promoted to Navy (Line/Crew) officer rank 4 with the new title Commander. |