Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Voluntarily left Performer |
2 |
22 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
24 |
A police detective or rival criminal forces Pete Connell to flee and vows to hunt Pete Connell down. Gain an Enemy. |
3 |
24 |
Failed to qualify for Intelligence (Agent). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
26 |
Betrayed by a friend. One of Pete Connell's Contacts or Allies betrays Pete Connell, ending Pete Connell's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Corporate (Citizen). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
27 |
Advanced training in a specialist field. |
4 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
30 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Pete Connell's work ends up coming home with Pete Connell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
34 |
Switched to Entertainer (Journalist). |
6 |
38 |
Refused to criticise a questionable political leader on Pete Connell's homeworld. |
6 |
38 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |