Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Raul Caldwell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Failed to qualify for Scientist (Scholar). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A good deal ensures Raul Caldwell is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
A sudden war destroys Raul Caldwell's trade routes and contacts, forcing Raul Caldwell to flee that region of space. |
4 |
32 |
Gain rebels as Enemy |
5 |
32 |
Became a Agent (Corporate Agent). |
5 |
34 |
Raul Caldwell went above and beyond the call of duty. |
5 |
36 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
38 |
Birth or Death involving a family member or close friend. |
6 |
40 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |