Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Victim of a crime |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
Crime pays off. Gain victim as Enemy. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Pirate (Rogue). |
4 |
30 |
Continued as Rogue (Thief). |
4 |
31 |
Betrayed by a friend. One of Reed Barbary's Contacts or Allies betrays Reed Barbary, ending Reed Barbary's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Failed to qualify for Broker (Merchant). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Embroiled in legal trouble. |
6 |
35 |
Continued as Merchant (Merchant Marine). |