Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Reid Steeves 's Contacts or Allies betrays Reid Steeves , ending Reid Steeves 's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
24 |
Severely injured. Owe 2,500 for medical bills. |
3 |
24 |
Failed to qualify for Scientist (Scholar). |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
26 |
Reid Steeves run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Citizen (Corporate). |
4 |
27 |
Reid Steeves rise to a position of power in Reid Steeves 's colony or corporation. |
4 |
30 |
Promoted to Citizen (Corporate) rank 1. |
5 |
30 |
Continued as Citizen (Corporate). |
5 |
32 |
Reid Steeves is rewarded for Reid Steeves 's diligence or cunning. |
5 |
34 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
34 |
Continued as Citizen (Corporate). |
6 |
36 |
Reid Steeves 's business expands, Reid Steeves 's corporation grows, or the colony thrives. |
6 |
38 |
Promoted to Citizen (Corporate) rank 3. |