Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Rick Eade's work ends up coming home with Rick Eade, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Failed to qualify for Star Marine (Marine). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Army (Army Support) with the new title Private. |
2 |
22 |
Rick Eade is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
22 |
Became a Rogue (Enforcer). |
3 |
23 |
A job goes wrong, forcing Rick Eade to flee off-planet. |
4 |
23 |
Became a Scout (Courier). |
4 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
27 |
Became a Entertainer (Artist). |
5 |
31 |
An investigation, tour, project or expedition goes wrong, stranding Rick Eade far from home. |
6 |
31 |
Became a Drifter (Wanderer). |
6 |
35 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
35 |
Failed to qualify for Merchant Academy. |
7 |
35 |
Continued as Drifter (Wanderer). |