Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Rocco Morgan's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 |
22 |
Failed to qualify for Journalist (Entertainer). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Offered job by a patron. Now owe him a favor. |
3 |
26 |
Entered Merchant Academy with the Business curriculum. |
3 |
28 |
Study Gunner (Ortillery) as a hobby. |
3 |
30 |
Graduated. |
4 |
30 |
Became a Merchant (Broker). |
4 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
31 |
Rocco Morgan's business or ship thrives. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
A sudden war destroys Rocco Morgan's trade routes and contacts, forcing Rocco Morgan to flee that region of space. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Rocco Morgan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |