Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Good fortune |
1 |
24 |
Left the colonies. |
2 |
24 |
Failed to qualify for Ground Assault (Marine). |
2 |
24 |
Became a Drifter (Barbarian). |
2 |
27 |
Drafted into Merchant Marine |
2 |
28 |
Forced to muster out. |
3 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
31 |
Rogers Conray's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
31 |
Switched to Drifter (Wanderer). |
4 |
33 |
Nearly killed. Owe 40,000 for medical bills. |
4 |
35 |
Forced to muster out. |
5 |
35 |
Failed to qualify for Free Trader (Merchant). |
5 |
35 |
Returned to Drifter (Barbarian). |
5 |
38 |
A new romantic starts. Gain an Ally. |