Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Became a Army (Cavalry) with the new title Private. |
2 |
20 |
Lost eye or limb. |
3 |
20 |
Failed to qualify for Ground Assault (Marine). |
3 |
20 |
Became a Drifter (Wanderer). |
3 |
23 |
Attempted a risky adventure and was injured. |
3 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
24 |
Continued as Drifter (Wanderer). |
4 |
28 |
Attempted a risky adventure and was wildly successful. |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
29 |
Failed to qualify for Scientist (Scholar). |
6 |
29 |
Continued as Drifter (Wanderer). |
6 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
33 |
Continued as Drifter (Wanderer). |
7 |
35 |
Nearly killed. Owe 10,000 for medical bills. |
8 |
35 |
Became a Scout (Courier). |
8 |
36 |
When dealing with an alien race, Ronald Mitchell botch an opportunity to gather extra intelligence about them. |
8 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |