Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Rose Treadway's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Rose Treadway spend a great deal of time on the fringes of Charted Space. |
2 |
23 |
Rose Treadway's ship is damaged, and Rose Treadway have to hitch-hike Rose Treadway's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 5 Contacts. Gain 2 Enemies. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Good fortune |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Betrayed by a friend. One of Rose Treadway's Contacts or Allies betrays Rose Treadway, ending Rose Treadway's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Entertainer (Artist). |
5 |
35 |
Rose Treadway is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Rose Treadway retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |