Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Rowland Walters's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
25 |
During a battle, defeat or victory depends on Rowland Walters's actions. Rowland Walters actions lead to an honorabe discharge. |
3 |
25 |
Failed to qualify for Ground Assault (Marine). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
31 |
Attacked by enemies that Rowland Walters easily defeat. |
4 |
31 |
Gain Enemy if Rowland Walters don't already have one. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
35 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
6 |
35 |
Failed to qualify for Field Researcher (Scholar). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Merchant (Merchant Marine). |
6 |
38 |
Make an unexpected connection outside Rowland Walters's normal circles. Gain a Contact. |