Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Roy Maltby inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
20 |
Became a Rogue (Enforcer). |
2 |
22 |
Betrayed by a friend. One of Roy Maltby's Contacts or Allies betrays Roy Maltby, ending Roy Maltby's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
22 |
Became a Merchant (Free Trader). |
3 |
23 |
Imperial trade restrictions force Roy Maltby out of business. |
4 |
23 |
Failed to qualify for Colonist (Citizen). |
4 |
23 |
Became a Drifter (Wanderer). |
4 |
26 |
Betrayed by a friend. One of Roy Maltby's Contacts or Allies betrays Roy Maltby, ending Roy Maltby's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
30 |
Roy Maltby is chosen to represent Roy Maltby's faith in a vid show or other highly public forum. |
5 |
30 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
30 |
Continued as Believer (Mainstream Believer). |
6 |
34 |
Roy Maltby retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
34 |
Continued as Believer (Mainstream Believer). |
7 |
38 |
Roy Maltby refused an offer of inducements to betray Roy Maltby's faith. Gain 4 enemies. |