Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Ruben Buckman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Entered University. |
2 |
26 |
Moved to a new world. |
2 |
26 |
Graduated with honors. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Ruben Buckman do not know what happened to Ruben Buckman. There is a gap in Ruben Buckman's memory. |
4 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Scout (Courier). |
4 |
30 |
When dealing with an alien race, Ruben Buckman botch an opportunity to gather extra intelligence about them. |
4 |
30 |
Ruben Buckman have no idea what happened to Ruben Buckman – they found Ruben Buckman's ship drifting on the fringes of friendly space. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Switched to Scout (Surveyor) with previous rank. |
5 |
37 |
Ruben Buckman's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Explorer (Scout). |
6 |
37 |
Continued as Scout (Surveyor). |
6 |
39 |
Ruben Buckman survey an alien world. |
6 |
41 |
Forced to muster out. |