Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Imperial trade restrictions force Sammie McLusky out of business. |
2 |
21 |
Failed to qualify for Field Researcher (Scholar). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
25 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Became a Citizen (Colonist). |
3 |
26 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
4 |
29 |
Gain Enemy if Sammie McLusky don't already have one. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Switched to Merchant (Broker). |
6 |
36 |
Risk Sammie McLusky's fortune on a possibility lucrative deal and win. |