Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Left the spacer community. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
27 |
Spend time with an alien race. Gain a contact. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
29 |
Attacked by enemies that Sammie Murray easily defeat. |
4 |
29 |
Gain Enemy if Sammie Murray don't already have one. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
35 |
Spend time with an alien race. Gain a contact. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 3. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
39 |
Betrayed by a friend. One of Sammie Murray's Contacts or Allies betrays Sammie Murray, ending Sammie Murray's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 4 with the new title Chieftain. |