Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Failed to qualify for Field Researcher (Scholar). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
25 |
Good fortune |
3 |
27 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Flight (Navy). |
4 |
27 |
Continued as Navy (Line/Crew). |
4 |
31 |
Vessel participates in a diplomatic mission. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
33 |
Make an unexpected connection outside Sidney Matthews's normal circles. Gain a Contact. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
36 |
Imperial trade restrictions force Sidney Matthews out of business. |
7 |
36 |
Became a Rogue (Pirate) with the new title Lackey. |
7 |
40 |
Lightly injured, no permanent damage. Fully recovered. |