Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Failed to qualify for Journalist (Entertainer). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
23 |
Encounter a Psionic institute. |
2 |
23 |
Tested for psionic powers |
3 |
23 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
3 |
27 |
Psionic abilities make Simeon Hawdon uncomfortable to be around. One contact or ally becomes a rival. |
3 |
27 |
Promoted to Psion (Psi-Warrrior) rank 1. |
4 |
27 |
Continued as Psion (Psi-Warrrior). |
4 |
28 |
Psionic strength increases. |
5 |
31 |
Continued as Psion (Psi-Warrrior). |
5 |
34 |
Gain a mentor. |
5 |
35 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
6 |
35 |
Continued as Psion (Psi-Warrrior). |
6 |
36 |
Pick up potentially useful information using Simeon Hawdon's psychic powers. |
6 |
39 |
Promoted to Psion (Psi-Warrrior) rank 3. |