Smith Grant  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 41 M 2 (-2) 5 (-1) 8 (0) 6 (0) 11 (1) 8 (0)2586B8
Grounded, Lucky
 
Skills
Animals 0
Broker 1
Diplomat 1
Drive (Track) 1
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Investigate 0
Persuade 2
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 24
Scholar Scientist 01
 
Name Type Affinity Enmity Power Influence Species
Willam Lopez Contact 3 2 0 6 Darmine (M/55)
Boyd Welter Ally 2 0 1 3 Hanen (M/10)
Boyd Welter belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Merchant (Broker).
1 19 Make an unexpected connection outside Smith Grant's normal circles. Gain a Contact.
2 22 Continued as Merchant (Broker).
2 25 A good deal ensures Smith Grant is living the high life for a few years.
2 26 Promoted to Merchant (Broker) rank 1.
3 26 Continued as Merchant (Broker).
3 29 Given advanced training in a specialist field
3 30 Promoted to Merchant (Broker) rank 2.
4 30 Continued as Merchant (Broker).
4 31 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 34 Forced to muster out.
5 34 Became a Scholar (Scientist).
5 38 Entangled in a bureaucratic or legal morass that distracts Smith Grant from Smith Grant's work.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙