Sol Learmonth  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 41 M 10 (1) 6 (0) 7 (0) 8 (0) 8 (0) 11 (1)A6788B
Scarred face
 
Skills
Admin 1
Animals 0
Astrogation 0
Electronics 0
Engineer (Life Support) 1
Gun Combat 0
Gunner 0
Mechanic 2
Pilot 0
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Merchant Merchant Marine Senior Crewman12
Navy Engineer/Gunner Able Spacehand12
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Gilbert McRae Enemy 0 4 0 1 Cassilldan (M/57)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 20 Gained a contact.
2 22 Voluntarily left Surveyor
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 25 Victim of a crime
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 27 A series of bad deals and decisions force Sol Learmonth into bankruptcy. Sol Learmonth salvages what Sol Learmonth can.
4 27 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 28 Sol Learmonth foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4 31 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
5 31 Continued as Navy (Engineer/Gunner).
5 35 Nearly killed. Owe 6,250 for medical bills.
6 35 Failed to qualify for Surveyor (Scout).
6 35 Became a Drifter (Barbarian).
6 38 Attempted a risky adventure and was wildly successful.
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