Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Go undercover to investigate an enemy. |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Nearly killed. Fully recovered. |
3 |
25 |
Became a Merchant (Broker). |
3 |
26 |
A good deal ensures Son Rutter is living the high life for a few years. |
3 |
29 |
Promoted to Merchant (Broker) rank 1. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
33 |
A sudden war destroys Son Rutter's trade routes and contacts, forcing Son Rutter to flee that region of space. |
4 |
33 |
Gain rebels as Enemy |
5 |
33 |
Continued as Merchant (Broker). |
5 |
34 |
A good deal ensures Son Rutter is living the high life for a few years. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
41 |
Promoted to Merchant (Broker) rank 2. |