Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Failed to qualify for Merchant Academy. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
23 |
Find valuable salvage. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
26 |
Severely injured. Owe 5,000 for medical bills. |
4 |
26 |
Failed to qualify for Explorer (Scout). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
28 |
Find valuable salvage. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
37 |
Squire Ahern run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Failed to qualify for Pirate (Rogue). |
7 |
37 |
Returned to Drifter (Barbarian). |
7 |
40 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |