Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Find Ancient Technology. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Gain Enemy if Steve Carr don't already have one. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Betrayed by a friend. One of Steve Carr's Contacts or Allies betrays Steve Carr, ending Steve Carr's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Failed to qualify for Law Enforcement (Agent). |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
31 |
Find valuable salvage. |
5 |
31 |
Voluntarily left Barbarian |
5 |
31 |
Failed to qualify for Army Support (Army). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
34 |
Find an Alien Artifact. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
36 |
Severely injured. Owe 12,500 for medical bills. |
7 |
36 |
Became a Scholar (Field Researcher). |
7 |
40 |
Make a breakthrough in Steve Carr's field. |
7 |
40 |
Forced to continue current assignment. |
7 |
40 |
Promoted to Scholar (Field Researcher) rank 1. |