Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Agent (Intelligence). |
3 |
24 |
Steve Griffiths's work ends up coming home with Steve Griffiths, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
24 |
Failed to qualify for Physician (Scholar). |
4 |
24 |
Returned to Drifter (Barbarian). |
4 |
27 |
Steve Griffiths run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
27 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
29 |
Steve Griffiths accepted an offer of inducements to betray Steve Griffiths's faith. Gain 150,000 in cash. |
6 |
31 |
Failed to qualify for Field Researcher (Scholar). |
6 |
31 |
Submitted to the draft. |
6 |
31 |
Became a Marine (Marine Support) with the new title Marine. |
6 |
32 |
A mission goes wrong; Steve Griffiths and several others are captured and mistreated by the enemy. Gain Steve Griffiths's jailer as an Enemy. |
7 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
32 |
Returned to Drifter (Barbarian). |
7 |
36 |
Attacked by enemies and injured. |
7 |
36 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
7 |
36 |
Gain Enemy if Steve Griffiths don't already have one. |
7 |
36 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
36 |
Continued as Drifter (Barbarian). |
8 |
39 |
Lightly injured, no permanent damage. Fully recovered. |