Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Steve Woolahan learn something Steve Woolahan should not have – a corporate secret, a political scandal – which Steve Woolahan can profit from illegally. |
1 |
21 |
Gain a criminal contact. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Political upheaval strikes Steve Woolahan's homeworld, and Steve Woolahan is caught up in the revolution. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
29 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
33 |
Opponents of Steve Woolahan's belief system ambush Steve Woolahan. |
4 |
33 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Failed to qualify for Scientist (Scholar). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Embroiled in legal trouble. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Make an unexpected connection outside Steve Woolahan's normal circles. Gain a Contact. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |