Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Drafted into Ground Assault |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
26 |
A mission goes wrong and Sylvester Head is stranded behind enemy lines. Ejected from the service. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
29 |
Sylvester Head is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
29 |
Failed to qualify for Thief (Rogue). |
4 |
29 |
Switched to Drifter (Scavenger). |
4 |
32 |
Find valuable salvage. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
34 |
Sylvester Head run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
36 |
time as a ruler or playboy gives Sylvester Head a wide range of experiences. |