Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Terry Duncan's Contacts or Allies betrays Terry Duncan, ending Terry Duncan's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
24 |
Hard times caused by a lack of interstellar trade costs Terry Duncan's job. |
3 |
24 |
Failed to qualify for Performer (Entertainer). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
28 |
Vessel participates in a notable military engagement. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Vessel participates in a notable military engagement. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
33 |
A new romantic starts. Gain an Ally. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
6 |
36 |
Voluntarily left Engineer/Gunner |
6 |
36 |
Switched to Agent (Intelligence). |
6 |
37 |
Scarred. Owe 1,250 for medical bills. |
7 |
37 |
Failed to qualify for Performer (Entertainer). |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
40 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |