Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Involved in a gambling ring. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Failed to qualify for Intelligence (Agent). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
4 |
30 |
Failed to qualify for Thief (Rogue). |
4 |
30 |
Switched to Drifter (Barbarian). |
4 |
33 |
Betrayed by a friend. One of Thad Medina's Contacts or Allies betrays Thad Medina, ending Thad Medina's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Failed to qualify for Corporate (Citizen). |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
34 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Failed to qualify for Journalist (Entertainer). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Make an unexpected connection outside Thad Medina's normal circles. Gain a Contact. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |