Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Thomas Mcarty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Became a Scout (Courier). |
4 |
29 |
Thomas Mcarty's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
5 |
31 |
Failed to qualify for Journalist (Entertainer). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
32 |
Attacked by enemies that Thomas Mcarty easily defeat. |
5 |
32 |
Gain Enemy if Thomas Mcarty don't already have one. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
36 |
Find valuable salvage. |