Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
A rival researcher blackens Tim Banks's name or steals Tim Banks's research. Gain a Rival. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
23 |
An expedition or voyage goes wrong, leaving Tim Banks stranded in the wilderness. |
3 |
23 |
Failed to qualify for Marine Support (Marine). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Explorer). |
3 |
27 |
Tim Banks's ship is damaged, and Tim Banks have to hitch-hike Tim Banks's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 1 Contacts. Gain 2 Enemies. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Go undercover to investigate an enemy. |
4 |
29 |
Betrayed by a friend. One of Tim Banks's Contacts or Allies betrays Tim Banks, ending Tim Banks's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Lost eye or limb. Owe 1,250 for medical bills. |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |