Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
A revolution, attack or other unusual event throws Tim Sanders's life into chaos, forcing Tim Sanders to leave the planet. |
2 |
22 |
Failed to qualify for Army Support (Army). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Tim Sanders do not know what happened to Tim Sanders. There is a gap in Tim Sanders's memory. |
4 |
27 |
Became a Scout (Explorer). |
4 |
28 |
Spend several years jumping from world to world in Tim Sanders's scout ship. |
5 |
31 |
Continued as Scout (Explorer). |
5 |
33 |
Perform an exemplary service for the scouts. |
5 |
35 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
35 |
Voluntarily left Explorer |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Returned to Drifter (Wanderer). |
6 |
38 |
Tim Sanders run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |