Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Involved in a gambling ring. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Vernon Bartley spend months in the dangerous criminal underworld. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
27 |
Betrayed by a friend. One of Vernon Bartley's Contacts or Allies betrays Vernon Bartley, ending Vernon Bartley's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Failed to qualify for Cavalry (Army). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
30 |
Nearly killed. Owe 17,500 for medical bills. |
5 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
34 |
Vernon Bartley join a gambling circle on board. |
5 |
34 |
Attempt at commissioned failed. |
6 |
34 |
Continued as Navy (Engineer/Gunner). |
6 |
37 |
During a battle, defeat or victory depends on Vernon Bartley's actions. The ship suffers severe damage and Vernon Bartley is blamed for the disaster. Vernon Bartley is court - martialled and discharged. |
7 |
37 |
Became a Scout (Courier). |
7 |
40 |
Vernon Bartley's scout ship is one of the first on the scene to rescue the survivors of a disaster but Vernon Bartley fail to help. Gain an Enemy. |
7 |
40 |
Vernon Bartley's ship is damaged, and Vernon Bartley have to hitch-hike Vernon Bartley's way back across the stars to the nearest scout base. |
7 |
40 |
Gain 2 Contacts. Gain 1 Enemies. |
8 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
41 |
Retired at age 41. |