Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
22 |
Become deeply involved in politics on Vivian Green's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
1 |
22 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Noble (Dilettante) with previous rank. |
2 |
24 |
Join a conspiracy of nobles that were caught. |
2 |
24 |
A disaster or war strikes. |
3 |
26 |
Voluntarily left Dilettante |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Suffer from a life-threatening illness. |
4 |
30 |
Failed to qualify for Colonist (Citizen). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Explorer). |
4 |
32 |
Vivian Green's ship is damaged, and Vivian Green have to hitch-hike Vivian Green's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 5 Contacts. Gain 3 Enemies. |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
Vivian Green aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
39 |
Betrayed by a friend. One of Vivian Green's Contacts or Allies betrays Vivian Green, ending Vivian Green's career. That Contact or Ally becomes a Rival or Enemy. |