Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Given specialist training in vehicles. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
An investigation takes on a dangerous turn. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Waeka-pab Erpa-w's work ends up coming home with Waeka-pab Erpa-w, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Became a Scout (Surveyor). |
4 |
31 |
Serve as the courier for an important message from the Imperium. |
4 |
33 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
33 |
Continued as Scout (Surveyor). |
5 |
36 |
When dealing with an alien race, Waeka-pab Erpa-w botch an opportunity to gather extra intelligence about them. |
5 |
36 |
Severely injured. Owe 5,000 for medical bills. |
6 |
37 |
Aging Crisis. Owe 40,000 for medical bills. |
6 |
37 |
Retired at age 37. |
6 |
37 |
Continued as Scout (Surveyor). |
6 |
40 |
Waeka-pab Erpa-w's ship is damaged, and Waeka-pab Erpa-w have to hitch-hike Waeka-pab Erpa-w's way back across the stars to the nearest scout base. |
6 |
40 |
Gain 1 Contacts. Gain 2 Enemies. |
7 |
40 |
Aging Crisis. Owe 30,000 for medical bills. |