Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Walker Long went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Walker Long's work ends up coming home with Walker Long, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
36 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
39 |
Involved in a feud with a rival criminal organization. |