Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
Assigned to an assault on an enemy fortress. |
1 |
20 |
Injured |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Offered job by a patron. Now owe him a favor. |
3 |
26 |
Became a Scout (Courier). |
3 |
29 |
When dealing with an alien race, Walter Howard botch an opportunity to gather extra intelligence about them. |
3 |
29 |
Walter Howard's ship is damaged, and Walter Howard have to hitch-hike Walter Howard's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 6 Contacts. Gain 2 Enemies. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Walter Howard's scout ship is one of the first on the scene to rescue the survivors of a disaster but Walter Howard fail to help. Gain an Enemy. |
4 |
32 |
Walter Howard have no idea what happened to Walter Howard – they found Walter Howard's ship drifting on the fringes of friendly space. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
When dealing with an alien race, Walter Howard botch an opportunity to gather extra intelligence about them. |
5 |
35 |
Walter Howard inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |