Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Survived a risky adventure but gained nothing. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Citizen (Worker). |
3 |
30 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Switched to Drifter (Wanderer). |
4 |
32 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Betrayed by a friend. One of Walter McCnaghty's Contacts or Allies betrays Walter McCnaghty, ending Walter McCnaghty's career. That Contact or Ally becomes a Rival or Enemy. |