Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Warner Lowe foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Refuse to abuse Warner Lowe's position for profit. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Line/Crew) with previous rank. |
3 |
27 |
Warner Lowe is blamed for an accident that causes the death of several crew members. Warner Lowe's guilt drives Warner Lowe to excel. |
4 |
27 |
Became a Rogue (Thief). |
4 |
28 |
Warner Lowe spend months in the dangerous criminal underworld. |
4 |
31 |
Promoted to Rogue (Thief) rank 1. |
5 |
31 |
Continued as Rogue (Thief). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
35 |
Promoted to Rogue (Thief) rank 2. |
6 |
35 |
Continued as Rogue (Thief). |
6 |
39 |
A job goes wrong, forcing Warner Lowe to flee off-planet. |