Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Lost eye or limb. Owe 1,250 for medical bills. |
2 |
22 |
Entered University. |
2 |
23 |
Suffered a deep tragedy. |
2 |
24 |
Dropped out of university. |
3 |
24 |
Continued as Citizen (Colonist). |
3 |
27 |
Scarred. Fully recovered. |
4 |
27 |
Failed to qualify for Broker (Merchant). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Given advanced training in a specialist field |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
38 |
Encounter a Psionic institute. |
6 |
38 |
Tested for psionic powers |
6 |
39 |
Promoted to Drifter (Scavenger) rank 2. |