Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
One of Wayne Duffey's pieces of art is stolen, and the investigation brings Wayne Duffey into the criminal underworld. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Refused to criticise a questionable political leader on Wayne Duffey's homeworld. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
Win a prestigious prize. |
3 |
30 |
Promoted to Entertainer (Performer) rank 1. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
31 |
An investigation, tour, project or expedition goes wrong, stranding Wayne Duffey far from home. |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Wayne Duffey come into conflict with a splinter group Wayne Duffey's own religion which maintains Wayne Duffey's version is the wrong one. Gain 2 Rivals. |
6 |
34 |
Failed to qualify for Worker (Citizen). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Given advanced training in a specialist field |