Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
West Day learn something West Day should not have – a corporate secret, a political scandal – which West Day can profit from illegally. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
Nearly killed. Owe 7,500 for medical bills. |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
30 |
Attempted a risky adventure and was wildly successful. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
36 |
Nearly killed. Owe 40,000 for medical bills. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
39 |
West Day refused an offer of inducements to betray West Day's faith. Gain 2 enemies. |
7 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
40 |
Retired at age 40. |