Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Encounter a Psionic institute. |
1 |
20 |
Tested for psionic powers |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
2 |
24 |
An anti-psi cult or gang attempts to expose or attack West Lord. |
3 |
24 |
Failed to qualify for Army Support (Army). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
27 |
Perform an exemplary service for the scouts. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
29 |
West Lord's ship is damaged, and West Lord have to hitch-hike West Lord's way back across the stars to the nearest scout base. |
4 |
29 |
Gain 5 Contacts. Gain 2 Enemies. |
5 |
29 |
Failed to qualify for Corporate (Citizen). |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
32 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
32 |
Switched to Scout (Courier) with previous rank. |
6 |
34 |
West Lord's ship is damaged, and West Lord have to hitch-hike West Lord's way back across the stars to the nearest scout base. |
6 |
34 |
Gain 5 Contacts. Gain 3 Enemies. |
7 |
34 |
Became a Merchant (Broker). |
7 |
35 |
Imperial trade restrictions force West Lord out of business. |
8 |
35 |
Returned to Drifter (Wanderer). |
8 |
38 |
Find valuable salvage. |