Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Advanced training in a specialist field. |
3 |
26 |
Voluntarily left Corporate Agent |
3 |
26 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
28 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
30 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
34 |
Crime pays off. Gain victim as Enemy. |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
37 |
Betrayed by a friend. One of Wilbur Hall's Contacts or Allies betrays Wilbur Hall, ending Wilbur Hall's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
39 |
Find Ancient Technology. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 1. |