Term |
Age |
History |
---|
1 |
18 |
Became a Soulhunter (Soulhunter Support) with the new title Least Claw. |
1 |
21 |
Foiled an attempted crime onboard Wiley Fleming's ship or in Wiley Fleming's unit, such as mutiny, sabotage, smuggling, or conspiracy. Gain an enemy |
1 |
22 |
Promoted to Soulhunter (Soulhunter Support) rank 1 with the new title Third Claw. |
2 |
22 |
Continued as Soulhunter (Soulhunter Support). |
2 |
25 |
A mission goes horribly wrong. Wiley Fleming and several others are captured and mistreated by the enemy. Gain gaoler as Enemy. |
3 |
25 |
Failed to qualify for Corporate (Citizen). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
29 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
4 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
30 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
30 |
Returned to Drifter (Wanderer). |
5 |
31 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
31 |
Failed to qualify for Performer (Entertainer). |
6 |
31 |
Switched to Drifter (Barbarian). |
6 |
32 |
Drafted into Infantry |
6 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
35 |
Became a Army (Infantry) with the new title Private. |
7 |
38 |
Advanced training in a specialist field |
7 |
39 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |