Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
Involved in the planning of an impressive heist. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
27 |
A job goes wrong, forcing Wilford Wells to flee off-planet. |
4 |
27 |
Failed to qualify for Star Marine (Marine). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Courier). |
4 |
31 |
Spend several years jumping from world to world in Wilford Wells's scout ship. |
5 |
31 |
Continued as Scout (Courier). |
5 |
33 |
Psychologically damaged by Wilford Wells's time in the scouts. |
6 |
33 |
Became a Citizen (Colonist). |
6 |
37 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
7 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
37 |
Became a Drifter (Barbarian). |
7 |
39 |
Wilford Wells run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
39 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
39 |
Retired at age 39. |